Friday, 13 June 2014

New Beginnings - Trees #1

by Matt Puddy

In Ellis we trust is a phrase Ben and I have often said in store in reverent tones, but this time I’m not so sure. (I was! I bloody loved this first issue! BF

Collaborating with Jason Howard, Ellis has brought us Trees, a new science fiction comic set shortly in the future. 

The opening is full of mystery. Strangely huge tall structures land on Earth and then stand silent watching over the world. Dubbed “trees” for their trunk-like appearance, they have faded into everyday life after ten years of doing nothing.

Over this time humanity has tried to investigate and attack the trees but gained nothing. It is only the occasional dumping of waste from the trees, an act which is terrifying and destructive to all and everything surrounding the tree, that shows that there is something occurring within. Mankind cannot see what that is though, but the trees see all. The only problem is that whereas man has learnt that they are not alone in the galaxy, that same being doesn’t seem to even recognise us as intelligent or alive.

So what is this all about then? The rest of the comic introduces a variety of seemingly distant individuals, who I would guess all play different integral parts in the story to come later.

We have the young, cocky and power hungry mayoral candidate who sees this all as a potential situation to take advantage of. There's the young artist entering the city of Shu and being exposed to a whole new world of experiences, and a pair of researchers isolated in the cold wastes of North Spitzbergen – one of which has found a strange new flower in the snow. Fitting them all into this first issue has meant the story is spread thinly across them all, and only works as an introduction but not much else. All we are presented with by the end is a strange slightly futuristic society with an almost forgotten threat waiting in plain sight.

As a result I’m really not sure about this one. When I came to the end of this first issue, I honestly expected there to be more story. Instead it abruptly ended with a statement proclaiming more about things being the normal status, possibly a system message from the trees themselves. With the exception of some bizarre sights, normal has certainly been achieved. My only hope is that this "normal" is going to get dramatically and/or drastically blown apart.

As I mentioned earlier Jason Howard (who is known for working on Image titles with people such as Robert Kirkman) takes to the pencils. Firstly the cover image I thought was cracking. A strong depiction of the duality of a situation, with a cityscape backed with a crimson sky all underpinned by the roots of a tree that twist together and around to depict a skull. Foreshadowing at its finest as well then perhaps? Once inside the comic the artwork changes to a more subtle style. There is a wide range of characters and interactions as well as some realistic but with some great futuristic ideas such as the robot hounds the police are using. It keeps one foot in the present day, with the other reaches ahead without edging too far outside the realms of reality. A nice touch I felt. The frames are very easy to read and people shown, pivotal or not, display a wide range of emotions and faces. There is more passed over about the living and lifestyle in the artwork than the written plot, which is interesting and proof of the strength of comics as a narrative medium. The crowning piece for me though was the image used almost at the end of the comic to promote issue #2, which combines a hinted at aspect of the trees with an almost silhouette of an unknown male.

I like Warren Ellis’s work so I want to like this comic but on this occasion, based only on this issue I’m struggling. I’ve come to expect more and I hope there is more to come. Maybe issue #2 will win me over.

Matt Puddy still urges you to give Trees a go and make your own mind up!

Thursday, 12 June 2014

STOP PRESS! Titan Comics new Doctor Who comics will now be available in the UK!

by Ben Fardon

I just received an email from Diamond UK with one welcome news!



Diamond UK and Titan Comics are pleased to announce that the brand new Doctor Who comics from Titan Comics are now available in the UK!

Previously listed in Previews as N/A UK, the first issues of the two ongoing series featuring the Tenth and Eleventh Doctors are set to arrive in stores on 23rd July!

This means that I can start taking orders for the new Doctor Who comics right now! There are two titles to start with, one featuring the Tenth Doctor as played by David Tennant, from Nick Abadzis, Robbie Morrison and Elena Casagrande. The other will feature the Eleventh Doctor as played by Matt Smith, from Al Ewing, Rob Williams and Fraser Simon. A later series will feature Peter Capaldi's Twelfth Doctor once the new series has debuted on TV.

Doctor Who 10th #1

Writer: Abadzis, Nick
Artist: Casagrande, Elena
Cover Artist: Zhang, Alice X

The Tenth Doctor is back, in an all-new ongoing series! New companion, new foes, unforgettable new horizons! Allons-y! The Eisner Award-winning Nick Abadzis and fan favorite Elena Casagrande take control of the TARDIS for the first five-issue arc with the tenth Doctor, portrayed by David Tennant! Gabriella Gonzalez is stuck in a dead-end job in her family's New York laundrette, dreaming of college and bigger, better, and brighter things. So when a strange man with an even stranger big blue box barges into her life on the eve of the Day of the Dead celebrations, talking about an infestation of psychic aliens, she seizes her chance for adventure with both hands. After Donna's tragic exit, the Doctor thought he was done with companions. But Gabby Gonzalez is going to prove him wrong - if she survives the night!




Doctor Who 11th #1

Writer: Ewing, Al
Artist: Fraser, Simon
Cover Artist: Zhang, Alice X

The Eleventh Doctor returns in an all-new ongoing series, with a time-twisting leap into the unknown! Geronimo! Alice Obiefune has just lost her mother when the Doctor explodes into her life. But what does a grieving young woman have to do with the career of a 70s musician, an amnesiac alien time traveler, and a terrifying cosmic threat? In the wake of the second Big Bang, discover what the Doctor gets up to when Amy and Rory aren't around! Plus, every issue includes a 'Titans' strip and a brand-new humor strip.



To order, please email me at shop@proudlion.co.uk ASAP! Always pre-order to avoid disappointment!

Ben Fardon is delighted by this news! Fantastic

New Beginnings - MPH #1

by Matt Puddy

Mark Millar has been a busy bunny and we have yet another title from him this week – MPH. Now the thing I like about Millar on most of his Millarworld titles is that they go against the normal conventions of comic lore and do their own thing. A refreshing off-piste perspective. True to form MPH is another example of both of these components.

Opening in 1986, an unknown individual is seen speeding across several states seemingly out of control. As a reader we know this is Mr Springfield, the world's first and only superhuman making a terrible debut in the world. He is very quickly bagged, tagged and shipped off by the officials leaving a large number of questions including a big one about what the empty pill bottle was for.

Springing forward into 2014 Detroit and we meet some motivated young gang members, one of whom has some big ideas and is using the morally corrupt jobs to finance much bigger and better plans for his future. Unfortunately for him the man who is giving him jobs is far more devious and opportunistic, setting him up for a very big fall and 15 years in prison when caught by the authorities.

Presenting himself as the model inmate, young Mr Rodriguez does his best to reduce his time. All is going well until he finds out the real reason as to why he was incarcerated, just so his former boss could get his girlfriend. Descending further than before he finally turns to Cedric, the prison’s chemical supplier, who tempts him into trying a new drug he received. Once again MPH as resurfaced. Sending him into a seizure while his body adjusts, things then change dramatically. Speeding up to the point that the world flashes by, to slowing down to see individual flickers of fluorescent bulbs. Things are about to change dramatically for this young man, but what will he do with it? Also, what will happen with Mr Springfield who is revealed to have been underground, literally, for the last 30 years?


My frustration with the writing is that although I like Millar, I found it a bit of a something and nothing. Don’t get me wrong I like his work but this issue fell short of what I expected after I had read the preceding blurb. Promised issue #1 of five in a series where a young gang use MPH for their own personal gains, this issue was barely an origin story. I felt I wanted more and considering there are only four more issues left to come, I am wondering what can actually be squeezed into such a short run. This is not out of the normal for Millar though as we have seen the short run, tightly packed format from him time and time again in titles like Supercrooks, Superior and Nemesis, and they were all great.

Duncan Fegredo is the artist with Millar for the comic and is quite well observed outside of the big two. There is Hellboy of course, but there's also notable works on 2000AD or various Star Wars titles. He’s also worked with Millar before projects like this and has a cover art list longer than my arms! It’s a style which I have come to associate quite a lot with Millarworld titles as well if honest. There are tonnes of details in all of the frames, although occasionally continuity in the faces slip a little, but without making them feel too clean or fresh. It’s hard to explain but there is a carefully planned and executed artistic roughness in some cases and it works well to provide a good human feel to it with realistic people and situations shown. I liked his work in this instance, I just wanted him to have something more to work with.

As a story – a speedster on the wrong tracks – it comes across OK. You feel for the main character and can back him, even his break out, but we haven’t hit the main bulk of the story. I reckon Millar will pull it around quickly but will it be too, much too fast (pun intended) as he tries to finish in so few issues? We will see. 

Matt Puddy is no stranger to running.

Wednesday, 11 June 2014

Big Game Hunting Live - Cockroach Poker, Fluxx, Loonacy and Rat-A-Tat Cat

by Rae

It's time for Big Game Hunting Live! This is a monthly gaming event that takes place on the second Saturday of every month. Players will get a chance to learn and play featured games all day long. This month we're featuring several small card games. These are games that are easy to learn, quick to play, and a lot of fun!


Cockroach Poker has very little to do with poker. In fact, the only real similarity is in bluffing your way through it! Instead of your standard queens and aces, you'll find yourself passing around cards featuring stink bugs, scorpions, rats, spiders, and all other manner of creepy crawlies. Try not to end up with too many in front of you – catch four of the same critter and the game is up!


Rat-A-Tat Cat has players scrambling for the lowest score by swapping their rat cards for cat cards. It's a bit tricky, considering you don't know what your own cards are until you've decided to swap them! Try to remember your opponents' scores, and be the first to call out “rat a tat cat”!


Fluxx is an ever-changing card game where the only rule is to follow the cards – which, naturally, are constantly changing all the rules, from the numbers of card you can hold to how you win the game! Hang on to your Keepers to achieve the current Goal before someone changes it again!


Loonacy is a brilliantly simple game where the only thing you need to do is match up the pictures on the cards. Of course, since there are no turns, you also have to be the quickest to get rid of all the cards in your hand!


During the day, there will be two main gaming sessions, from 10:30am until 1:30pm, and 2:00pm until 5pm. All of the above games will be available to try. Whether you're a seasoned player or need to brush up on the rules, drop in and have a game with us! If you've never played before and would like to give it a try, feel free to pop in, and we'll show you the ropes.

See you Saturday 14th June!

All participants will receive a voucher that entitles them to 10% off any small card game featured on the day. If an item is not in stock, we may be able to order it for you on request.

Rae can't wait to get her hands on the new Egyptian-themed card game coming out this week!